Physic Labs

Newtonian mechanics

Position, velocity, acceleration

Observe the position, velocity, and acceleration vectors of a moving point, then check the graph against the definitions v=Δx/Δtv = \Delta x/\Delta t and a=Δv/Δta = \Delta v/\Delta t. Read the numbers at each instant to verify how the three quantities relate.

Middle school

Equipment

  • Rotatable 3D scene canvas showing the point with velocity (blue) and acceleration (teal) vectors
  • “Time” slider (in s) and “Parameter” slider (in m/s²)
  • “Pause”/“Resume” button and the x, v, a readout
  • Time-evolution plot canvas in section 2

Procedure

  1. Track the point and velocity vector

    Drag the section-1 canvas to rotate the view. The orange dot is the object; the blue arrow is the velocity v⃗\vec{v} tangent to the path, and the teal arrow is the acceleration a⃗\vec{a}. Move the “Time” slider and watch the direction and length of both vectors change with position.

  2. Read values at one instant

    Press “Pause” to hold the frame, or drag “Time” to a chosen value. Record the triple from the readout: position x, velocity v, acceleration a at the same instant t. Repeat at two nearby instants and compute v≈Δx/Δtv \approx \Delta x/\Delta t to compare with the v reading.

  3. Change the parameter and read the plot

    Increase the “Parameter” slider (in m/s²) and look at section 2: the curve changes slope and the blue marker travels along it. The slope of a position–time curve gives velocity; on the velocity graph, the slope of the v–t line gives acceleration a=Δv/Δta = \Delta v/\Delta t. Check the caption readout under the plot.

  4. Predict and verify

    Pick an instant and predict the signs of v and a before looking at the vectors: is the object moving in the positive or negative direction, speeding up or slowing down? Then read the vectors and numbers to check. Remember that acceleration opposite to velocity just means slowing down.

Simulation

Experiment history

Galileo Galilei was the first to measure motion quantitatively: early in the seventeenth century he rolled balls down inclined planes and timed them with a water clock, finding that the distance fallen is proportional to the square of time and that speed grows uniformly. Published in Discorsi e dimostrazioni matematiche (1638), the result founded the concept of constant acceleration. Isaac Newton placed this kinematics in a general framework in the Principia (1687): position, velocity, and acceleration became quantities related by time derivatives, v=dx/dtv = dx/dt and a=dv/dta = dv/dt, using the calculus Newton and Leibniz had developed independently. Mechanical motion was thereby reduced to knowing initial position and velocity plus acceleration as a function of time.

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