Newtonian mechanics
Uniform linear motion
Observe uniform linear motion and its linear x–t graph. Verify , : the slope of the position graph gives the velocity.
Equipment
- 3D model of a point moving on a straight line with a trail
- Time slider to sweep through the motion
- Parameter slider adjusting the velocity
- x–t graph and quantity readout
Procedure
Read the slope of the x–t graph
Run the simulation and drag the time slider: the point moves uniformly and the x–t graph is a straight line. Measure the slope between two points and compare with the velocity readout.
Change the velocity
Drag the parameter slider: higher speed makes the graph steeper and the point travel farther in the same time. Try a negative value: the slope changes sign and the point moves backward — distinguishing signed velocity from speed .
Predict a future position
Pick an instant t not yet reached, compute from the and readouts, then drag the slider to exactly that instant to check the prediction on the figure.